Updated at 2015-03-27
Written by Perseonn Balthasaar
Wild Arms

The first RPG I've every played. It is plagued with incorrect translations and few inconsistencies, but the story is very good, game play was simple and engaging, challenging bonus boss, thoughtful dungeon, and overall great gaming experience.

It was remade later as "Alter Code: F", which still has flawed translation (albeit the long translation time) and the voice over was butchered by its publisher, Agetec. The game also went badly with its new character and engine, rendering both Cecilia and Jack a burden the whole game, and become close to useless after you obtain the extra characters.

The original PSX Wild Arms is available on PSN for a mere $5.99. On PSN Flash Sale event, the price can be as low as $0.96.

Wild Arms' randomizer is peculiar that your action will always have same outcome (e.g. hit/miss, damage, critical, Fast Draw leaned) during a turn unless you change a parameter. Example, if you order Jack to do an attack and save the state, then the attack does critical hit, no matter how many times you load the state, that attack will always be a critical. The same goes for enemy: if on the turn they use an attack on Jack for 60 damage, it will always do that to the same target, for the same damage.

While it sounds annoying, it's still better than Devil Survivor's (every battle will have same outcome, downright to damage dealt, if you do the same action).

Miscellaneous Codes

Name Gameshark Size Remark
Money 901341DC 4 byte
Encounter 800E1100 2 byte Set these values to 0 to avoid encounters. This just govern half of the encounter system as setting it to a very high number does not guarantee instant encounter.
Damage Limit 80070FBC 2 byte This is a signed integer. Normal max value is 9999. Maximum damage possible can be set to 32767, setting more than that will recover enemies. On damage more than 4 numbers, first digit will always display incorrect number.

Item Codes

Item Type

Name Gameshark Size Remark
Item Type 001 30133F4C 1 byte The first slot of item type. Each slot differ by +1. Refer to Item IDs.
Item Type 002 30133F4D 1 byte
Item Type 003 30133F4E 1 byte
Item Type 004 30133F4F 1 byte
Item Type 005 30133F50 1 byte
Item Type 006 30133F51 1 byte
Item Type 007 30133F52 1 byte
Item Type 008 30133F53 1 byte
Item Type 009 30133F54 1 byte
Item Type 010 30133F55 1 byte
Item Type 011 30133F56 1 byte
Item Type 012 30133F57 1 byte
Item Type 013 30133F58 1 byte
Item Type 014 30133F59 1 byte
Item Type 015 30133F5A 1 byte
Item Type 016 30133F5B 1 byte
Item Type 017 30133F5C 1 byte
Item Type 018 30133F5D 1 byte
Item Type 019 30133F5E 1 byte
Item Type 020 30133F5F 1 byte
Item Type 021 30133F60 1 byte
Item Type 022 30133F61 1 byte
Item Type 023 30133F62 1 byte
Item Type 024 30133F63 1 byte
Item Type 025 30133F64 1 byte
Item Type 026 30133F65 1 byte
Item Type 027 30133F66 1 byte
Item Type 028 30133F67 1 byte
Item Type 029 30133F68 1 byte
Item Type 030 30133F69 1 byte
Item Type 031 30133F6A 1 byte
Item Type 032 30133F6B 1 byte
Item Type 033 30133F6C 1 byte
Item Type 034 30133F6D 1 byte
Item Type 035 30133F6E 1 byte
Item Type 036 30133F6F 1 byte
Item Type 037 30133F70 1 byte
Item Type 038 30133F71 1 byte
Item Type 039 30133F72 1 byte
Item Type 040 30133F73 1 byte
Item Type 041 30133F74 1 byte
Item Type 042 30133F75 1 byte
Item Type 043 30133F76 1 byte
Item Type 044 30133F77 1 byte
Item Type 045 30133F78 1 byte
Item Type 046 30133F79 1 byte
Item Type 047 30133F7A 1 byte
Item Type 048 30133F7B 1 byte
Item Type 049 30133F7C 1 byte
Item Type 050 30133F7D 1 byte
Item Type 051 30133F7E 1 byte
Item Type 052 30133F7F 1 byte
Item Type 053 30133F80 1 byte
Item Type 054 30133F81 1 byte
Item Type 055 30133F82 1 byte
Item Type 056 30133F83 1 byte
Item Type 057 30133F84 1 byte
Item Type 058 30133F85 1 byte
Item Type 059 30133F86 1 byte
Item Type 060 30133F87 1 byte
Item Type 061 30133F88 1 byte
Item Type 062 30133F89 1 byte
Item Type 063 30133F8A 1 byte
Item Type 064 30133F8B 1 byte
Item Type 065 30133F8C 1 byte
Item Type 066 30133F8D 1 byte
Item Type 067 30133F8E 1 byte
Item Type 068 30133F8F 1 byte
Item Type 069 30133F90 1 byte
Item Type 070 30133F91 1 byte
Item Type 071 30133F92 1 byte
Item Type 072 30133F93 1 byte
Item Type 073 30133F94 1 byte
Item Type 074 30133F95 1 byte
Item Type 075 30133F96 1 byte
Item Type 076 30133F97 1 byte
Item Type 077 30133F98 1 byte
Item Type 078 30133F99 1 byte
Item Type 079 30133F9A 1 byte
Item Type 080 30133F9B 1 byte
Item Type 081 30133F9C 1 byte
Item Type 082 30133F9D 1 byte
Item Type 083 30133F9E 1 byte
Item Type 084 30133F9F 1 byte
Item Type 085 30133FA0 1 byte
Item Type 086 30133FA1 1 byte
Item Type 087 30133FA2 1 byte
Item Type 088 30133FA3 1 byte
Item Type 089 30133FA4 1 byte
Item Type 090 30133FA5 1 byte
Item Type 091 30133FA6 1 byte
Item Type 092 30133FA7 1 byte
Item Type 093 30133FA8 1 byte
Item Type 094 30133FA9 1 byte
Item Type 095 30133FAA 1 byte
Item Type 096 30133FAB 1 byte
Item Type 097 30133FAC 1 byte
Item Type 098 30133FAD 1 byte
Item Type 099 30133FAE 1 byte
Item Type 100 30133FAF 1 byte
Item Type 101 30133FB0 1 byte
Item Type 102 30133FB1 1 byte
Item Type 103 30133FB2 1 byte
Item Type 104 30133FB3 1 byte
Item Type 105 30133FB4 1 byte
Item Type 106 30133FB5 1 byte
Item Type 107 30133FB6 1 byte
Item Type 108 30133FB7 1 byte
Item Type 109 30133FB8 1 byte
Item Type 110 30133FB9 1 byte
Item Type 111 30133FBA 1 byte
Item Type 112 30133FBB 1 byte
Item Type 113 30133FBC 1 byte
Item Type 114 30133FBD 1 byte
Item Type 115 30133FBE 1 byte
Item Type 116 30133FBF 1 byte
Item Type 117 30133FC0 1 byte
Item Type 118 30133FC1 1 byte
Item Type 119 30133FC2 1 byte
Item Type 120 30133FC3 1 byte
Item Type 121 30133FC4 1 byte
Item Type 122 30133FC5 1 byte
Item Type 123 30133FC6 1 byte
Item Type 124 30133FC7 1 byte
Item Type 125 30133FC8 1 byte
Item Type 126 30133FC9 1 byte
Item Type 127 30133FCA 1 byte
Item Type 128 30133FCB 1 byte
Item Type 129 30133FCC 1 byte
Item Type 130 30133FCD 1 byte
Item Type 131 30133FCE 1 byte
Item Type 132 30133FCF 1 byte
Item Type 133 30133FD0 1 byte
Item Type 134 30133FD1 1 byte
Item Type 135 30133FD2 1 byte
Item Type 136 30133FD3 1 byte
Item Type 137 30133FD4 1 byte
Item Type 138 30133FD5 1 byte
Item Type 139 30133FD6 1 byte
Item Type 140 30133FD7 1 byte
Item Type 141 30133FD8 1 byte
Item Type 142 30133FD9 1 byte
Item Type 143 30133FDA 1 byte
Item Type 144 30133FDB 1 byte
Item Type 145 30133FDC 1 byte
Item Type 146 30133FDD 1 byte
Item Type 147 30133FDE 1 byte
Item Type 148 30133FDF 1 byte
Item Type 149 30133FE0 1 byte
Item Type 150 30133FE1 1 byte
Item Type 151 30133FE2 1 byte
Item Type 152 30133FE3 1 byte
Item Type 153 30133FE4 1 byte
Item Type 154 30133FE5 1 byte
Item Type 155 30133FE6 1 byte
Item Type 156 30133FE7 1 byte
Item Type 157 30133FE8 1 byte
Item Type 158 30133FE9 1 byte
Item Type 159 30133FEA 1 byte
Item Type 160 30133FEB 1 byte
Item Type 161 30133FEC 1 byte
Item Type 162 30133FED 1 byte
Item Type 163 30133FEE 1 byte
Item Type 164 30133FEF 1 byte
Item Type 165 30133FF0 1 byte
Item Type 166 30133FF1 1 byte
Item Type 167 30133FF2 1 byte
Item Type 168 30133FF3 1 byte
Item Type 169 30133FF4 1 byte
Item Type 170 30133FF5 1 byte
Item Type 171 30133FF6 1 byte
Item Type 172 30133FF7 1 byte
Item Type 173 30133FF8 1 byte
Item Type 174 30133FF9 1 byte
Item Type 175 30133FFA 1 byte
Item Type 176 30133FFB 1 byte
Item Type 177 30133FFC 1 byte
Item Type 178 30133FFD 1 byte
Item Type 179 30133FFE 1 byte
Item Type 180 30133FFF 1 byte
Item Type 181 30134000 1 byte
Item Type 182 30134001 1 byte
Item Type 183 30134002 1 byte
Item Type 184 30134003 1 byte
Item Type 185 30134004 1 byte
Item Type 186 30134005 1 byte
Item Type 187 30134006 1 byte
Item Type 188 30134007 1 byte
Item Type 189 30134008 1 byte
Item Type 190 30134009 1 byte
Item Type 191 3013400A 1 byte
Item Type 192 3013400B 1 byte
Item Type 193 3013400C 1 byte
Item Type 194 3013400D 1 byte
Item Type 195 3013400E 1 byte
Item Type 196 3013400F 1 byte
Item Type 197 30134010 1 byte
Item Type 198 30134011 1 byte
Item Type 199 30134012 1 byte
Item Type 200 30134013 1 byte
Item Type 201 30134014 1 byte
Item Type 202 30134015 1 byte
Item Type 203 30134016 1 byte
Item Type 204 30134017 1 byte
Item Type 205 30134018 1 byte
Item Type 206 30134019 1 byte
Item Type 207 3013401A 1 byte
Item Type 208 3013401B 1 byte
Item Type 209 3013401C 1 byte
Item Type 210 3013401D 1 byte
Item Type 211 3013401E 1 byte
Item Type 212 3013401F 1 byte
Item Type 213 30134020 1 byte
Item Type 214 30134021 1 byte
Item Type 215 30134022 1 byte
Item Type 216 30134023 1 byte
Item Type 217 30134024 1 byte
Item Type 218 30134025 1 byte
Item Type 219 30134026 1 byte
Item Type 220 30134027 1 byte
Item Type 221 30134028 1 byte
Item Type 222 30134029 1 byte
Item Type 223 3013402A 1 byte
Item Type 224 3013402B 1 byte
Item Type 225 3013402C 1 byte
Item Type 226 3013402D 1 byte
Item Type 227 3013402E 1 byte
Item Type 228 3013402F 1 byte
Item Type 229 30134030 1 byte
Item Type 230 30134031 1 byte
Item Type 231 30134032 1 byte
Item Type 232 30134033 1 byte
Item Type 233 30134034 1 byte
Item Type 234 30134035 1 byte
Item Type 235 30134036 1 byte
Item Type 236 30134037 1 byte
Item Type 237 30134038 1 byte
Item Type 238 30134039 1 byte
Item Type 239 3013403A 1 byte
Item Type 240 3013403B 1 byte
Item Type 241 3013403C 1 byte
Item Type 242 3013403D 1 byte
Item Type 243 3013403E 1 byte
Item Type 244 3013403F 1 byte
Item Type 245 30134040 1 byte
Item Type 246 30134041 1 byte
Item Type 247 30134042 1 byte
Item Type 248 30134043 1 byte
Item Type 249 30134044 1 byte
Item Type 250 30134045 1 byte
Item Type 251 30134046 1 byte
Item Type 252 30134047 1 byte
Item Type 253 30134048 1 byte
Item Type 254 30134049 1 byte
Item Type 255 3013404A 1 byte
Item Type 256 3013404B 1 byte The last slot of item type. There are actually less than 256 item.

Item Amount

Name Gameshark Size Remark
Item Amount 001 3013404C 1 byte The first slot of item amount. Each slot differ by +1.
Item Amount 002 3013404B 1 byte
Item Amount 003 3013404C 1 byte
Item Amount 004 3013404D 1 byte
Item Amount 005 3013404E 1 byte
Item Amount 006 3013404F 1 byte
Item Amount 007 30134050 1 byte
Item Amount 008 30134051 1 byte
Item Amount 009 30134052 1 byte
Item Amount 010 30134053 1 byte
Item Amount 011 30134054 1 byte
Item Amount 012 30134055 1 byte
Item Amount 013 30134056 1 byte
Item Amount 014 30134057 1 byte
Item Amount 015 30134058 1 byte
Item Amount 016 30134059 1 byte
Item Amount 017 3013405A 1 byte
Item Amount 018 3013405B 1 byte
Item Amount 019 3013405C 1 byte
Item Amount 020 3013405D 1 byte
Item Amount 021 3013405E 1 byte
Item Amount 022 3013405F 1 byte
Item Amount 023 30134060 1 byte
Item Amount 024 30134061 1 byte
Item Amount 025 30134062 1 byte
Item Amount 026 30134063 1 byte
Item Amount 027 30134064 1 byte
Item Amount 028 30134065 1 byte
Item Amount 029 30134066 1 byte
Item Amount 030 30134067 1 byte
Item Amount 031 30134068 1 byte
Item Amount 032 30134069 1 byte
Item Amount 033 3013406A 1 byte
Item Amount 034 3013406B 1 byte
Item Amount 035 3013406C 1 byte
Item Amount 036 3013406D 1 byte
Item Amount 037 3013406E 1 byte
Item Amount 038 3013406F 1 byte
Item Amount 039 30134070 1 byte
Item Amount 040 30134071 1 byte
Item Amount 041 30134072 1 byte
Item Amount 042 30134073 1 byte
Item Amount 043 30134074 1 byte
Item Amount 044 30134075 1 byte
Item Amount 045 30134076 1 byte
Item Amount 046 30134077 1 byte
Item Amount 047 30134078 1 byte
Item Amount 048 30134079 1 byte
Item Amount 049 3013407A 1 byte
Item Amount 050 3013407B 1 byte
Item Amount 051 3013407C 1 byte
Item Amount 052 3013407D 1 byte
Item Amount 053 3013407E 1 byte
Item Amount 054 3013407F 1 byte
Item Amount 055 30134080 1 byte
Item Amount 056 30134081 1 byte
Item Amount 057 30134082 1 byte
Item Amount 058 30134083 1 byte
Item Amount 059 30134084 1 byte
Item Amount 060 30134085 1 byte
Item Amount 061 30134086 1 byte
Item Amount 062 30134087 1 byte
Item Amount 063 30134088 1 byte
Item Amount 064 30134089 1 byte
Item Amount 065 3013408A 1 byte
Item Amount 066 3013408B 1 byte
Item Amount 067 3013408C 1 byte
Item Amount 068 3013408D 1 byte
Item Amount 069 3013408E 1 byte
Item Amount 070 3013408F 1 byte
Item Amount 071 30134090 1 byte
Item Amount 072 30134091 1 byte
Item Amount 073 30134092 1 byte
Item Amount 074 30134093 1 byte
Item Amount 075 30134094 1 byte
Item Amount 076 30134095 1 byte
Item Amount 077 30134096 1 byte
Item Amount 078 30134097 1 byte
Item Amount 079 30134098 1 byte
Item Amount 080 30134099 1 byte
Item Amount 081 3013409A 1 byte
Item Amount 082 3013409B 1 byte
Item Amount 083 3013409C 1 byte
Item Amount 084 3013409D 1 byte
Item Amount 085 3013409E 1 byte
Item Amount 086 3013409F 1 byte
Item Amount 087 301340A0 1 byte
Item Amount 088 301340A1 1 byte
Item Amount 089 301340A2 1 byte
Item Amount 090 301340A3 1 byte
Item Amount 091 301340A4 1 byte
Item Amount 092 301340A5 1 byte
Item Amount 093 301340A6 1 byte
Item Amount 094 301340A7 1 byte
Item Amount 095 301340A8 1 byte
Item Amount 096 301340A9 1 byte
Item Amount 097 301340AA 1 byte
Item Amount 098 301340AB 1 byte
Item Amount 099 301340AC 1 byte
Item Amount 100 301340AD 1 byte
Item Amount 101 301340AE 1 byte
Item Amount 102 301340AF 1 byte
Item Amount 103 301340B0 1 byte
Item Amount 104 301340B1 1 byte
Item Amount 105 301340B2 1 byte
Item Amount 106 301340B3 1 byte
Item Amount 107 301340B4 1 byte
Item Amount 108 301340B5 1 byte
Item Amount 109 301340B6 1 byte
Item Amount 110 301340B7 1 byte
Item Amount 111 301340B8 1 byte
Item Amount 112 301340B9 1 byte
Item Amount 113 301340BA 1 byte
Item Amount 114 301340BB 1 byte
Item Amount 115 301340BC 1 byte
Item Amount 116 301340BD 1 byte
Item Amount 117 301340BE 1 byte
Item Amount 118 301340BF 1 byte
Item Amount 119 301340C0 1 byte
Item Amount 120 301340C1 1 byte
Item Amount 121 301340C2 1 byte
Item Amount 122 301340C3 1 byte
Item Amount 123 301340C4 1 byte
Item Amount 124 301340C5 1 byte
Item Amount 125 301340C6 1 byte
Item Amount 126 301340C7 1 byte
Item Amount 127 301340C8 1 byte
Item Amount 128 301340C9 1 byte
Item Amount 129 301340CA 1 byte
Item Amount 130 301340CB 1 byte
Item Amount 131 301340CC 1 byte
Item Amount 132 301340CD 1 byte
Item Amount 133 301340CE 1 byte
Item Amount 134 301340CF 1 byte
Item Amount 135 301340D0 1 byte
Item Amount 136 301340D1 1 byte
Item Amount 137 301340D2 1 byte
Item Amount 138 301340D3 1 byte
Item Amount 139 301340D4 1 byte
Item Amount 140 301340D5 1 byte
Item Amount 141 301340D6 1 byte
Item Amount 142 301340D7 1 byte
Item Amount 143 301340D8 1 byte
Item Amount 144 301340D9 1 byte
Item Amount 145 301340DA 1 byte
Item Amount 146 301340DB 1 byte
Item Amount 147 301340DC 1 byte
Item Amount 148 301340DD 1 byte
Item Amount 149 301340DE 1 byte
Item Amount 150 301340DF 1 byte
Item Amount 151 301340E0 1 byte
Item Amount 152 301340E1 1 byte
Item Amount 153 301340E2 1 byte
Item Amount 154 301340E3 1 byte
Item Amount 155 301340E4 1 byte
Item Amount 156 301340E5 1 byte
Item Amount 157 301340E6 1 byte
Item Amount 158 301340E7 1 byte
Item Amount 159 301340E8 1 byte
Item Amount 160 301340E9 1 byte
Item Amount 161 301340EA 1 byte
Item Amount 162 301340EB 1 byte
Item Amount 163 301340EC 1 byte
Item Amount 164 301340ED 1 byte
Item Amount 165 301340EE 1 byte
Item Amount 166 301340EF 1 byte
Item Amount 167 301340F0 1 byte
Item Amount 168 301340F1 1 byte
Item Amount 169 301340F2 1 byte
Item Amount 170 301340F3 1 byte
Item Amount 171 301340F4 1 byte
Item Amount 172 301340F5 1 byte
Item Amount 173 301340F6 1 byte
Item Amount 174 301340F7 1 byte
Item Amount 175 301340F8 1 byte
Item Amount 176 301340F9 1 byte
Item Amount 177 301340FA 1 byte
Item Amount 178 301340FB 1 byte
Item Amount 179 301340FC 1 byte
Item Amount 180 301340FD 1 byte
Item Amount 181 301340FE 1 byte
Item Amount 182 301340FF 1 byte
Item Amount 183 30134100 1 byte
Item Amount 184 30134101 1 byte
Item Amount 185 30134102 1 byte
Item Amount 186 30134103 1 byte
Item Amount 187 30134104 1 byte
Item Amount 188 30134105 1 byte
Item Amount 189 30134106 1 byte
Item Amount 190 30134107 1 byte
Item Amount 191 30134108 1 byte
Item Amount 192 30134109 1 byte
Item Amount 193 3013410A 1 byte
Item Amount 194 3013410B 1 byte
Item Amount 195 3013410C 1 byte
Item Amount 196 3013410D 1 byte
Item Amount 197 3013410E 1 byte
Item Amount 198 3013410F 1 byte
Item Amount 199 30134110 1 byte
Item Amount 200 30134111 1 byte
Item Amount 201 30134112 1 byte
Item Amount 202 30134113 1 byte
Item Amount 203 30134114 1 byte
Item Amount 204 30134115 1 byte
Item Amount 205 30134116 1 byte
Item Amount 206 30134117 1 byte
Item Amount 207 30134118 1 byte
Item Amount 208 30134119 1 byte
Item Amount 209 3013411A 1 byte
Item Amount 210 3013411B 1 byte
Item Amount 211 3013411C 1 byte
Item Amount 212 3013411D 1 byte
Item Amount 213 3013411E 1 byte
Item Amount 214 3013411F 1 byte
Item Amount 215 30134120 1 byte
Item Amount 216 30134121 1 byte
Item Amount 217 30134122 1 byte
Item Amount 218 30134123 1 byte
Item Amount 219 30134124 1 byte
Item Amount 220 30134125 1 byte
Item Amount 221 30134126 1 byte
Item Amount 222 30134127 1 byte
Item Amount 223 30134128 1 byte
Item Amount 224 30134129 1 byte
Item Amount 225 3013412A 1 byte
Item Amount 226 3013412B 1 byte
Item Amount 227 3013412C 1 byte
Item Amount 228 3013412D 1 byte
Item Amount 229 3013412E 1 byte
Item Amount 230 3013412F 1 byte
Item Amount 231 30134130 1 byte
Item Amount 232 30134131 1 byte
Item Amount 233 30134132 1 byte
Item Amount 234 30134133 1 byte
Item Amount 235 30134134 1 byte
Item Amount 236 30134135 1 byte
Item Amount 237 30134136 1 byte
Item Amount 238 30134137 1 byte
Item Amount 239 30134138 1 byte
Item Amount 240 30134139 1 byte
Item Amount 241 3013413A 1 byte
Item Amount 242 3013413B 1 byte
Item Amount 243 3013413C 1 byte
Item Amount 244 3013413D 1 byte
Item Amount 245 3013413E 1 byte
Item Amount 246 3013413F 1 byte
Item Amount 247 30134140 1 byte
Item Amount 248 30134141 1 byte
Item Amount 249 30134142 1 byte
Item Amount 250 30134143 1 byte
Item Amount 251 30134144 1 byte
Item Amount 252 30134145 1 byte
Item Amount 253 30134146 1 byte
Item Amount 254 30134147 1 byte
Item Amount 255 30134148 1 byte
Item Amount 256 3013414B 1 byte The last slot of item amount.

Item Digits

Dec Hex Item Name Remark
0 0 Heal Berry
1 1 Potion Berry
2 2 Mega Berry
3 3 Magic Carrot
4 4 Revive Fruit
5 5 Full Revive
6 6 Antidote
7 7 Medicine
8 8 Violet Rose
9 9 Heat Salve
10 A Pin Wheel
11 B Toy Hammer
12 C Holy Symbol
13 D Light Shroom
14 E Does nothing.
15 F Nectar
16 10 Ambrosia
17 11 Diary Does nothing.
18 12 Sheriff Whop Does nothing. It says "Arrest outlaws", probably a leftover of a removed mechanism.
19 13 Black Pass
20 14 Magic Map Shows world map with all known town. Same effect if you push Select on World Map.
21 15 1 Gella Coin
22 16 Does nothing.
23 17 Does nothing.
24 18 Bone
25 19 Bullent Clip
26 1A Secret Sign
27 1B Crest Graph
28 1C Power Apple
29 1D Hardy Apple
30 1E Mystic Apple
31 1F Agile Apple
32 20 Duplicator
33 21 Lucky Card
34 22 Does nothing.
35 23 Does nothing.
36 24 Long Knife
37 25 Long Sword
38 26 Bastard Sword
39 27 Claymore
40 28 Bronze Sword
41 29 Cross Saber
42 2A Night Fencer
43 2B Hybrid Sword
44 2C Energy Saber
45 2D Sword Radius
46 2E Silver Blade
47 2F Divine Blade
48 30 Arctic Blade
49 31 Chrome Blade
50 32 Might Blade
51 33 Vopal Razor
52 34 Crystal Edge
53 35 Spirit Blade
54 36 Extinction
55 37 Eradicator
56 38 Black Feral
57 39 Doom Bringer
58 3A Violator
59 3B Juggernaut
60 3C Mage Staff
61 3D Magical Rod
62 3E Dream Hand
63 3F Prism Stick
64 40 Rune Staff
65 41 Sorcery Wand
66 42 Rainbow Wand
67 43 Crest Wand
68 44 Lunar Wand
69 45 Lunatic Wand
70 46 Princess Wand
71 47 Dist Dims
72 48 Moon Stone
73 49 Olive Branch
74 4A Silver Harp
75 4B Blue Circlet
76 4C Clear Chime
77 4D Memoirs Pen
78 4E Angel Quill
79 4F Sunglasses
80 50 Full Libra
81 51 Geo Ring
82 52 Aqua Ring
83 53 Flame Ring
84 54 Wind Ring
85 55 Thunder Ring
86 56 Spirit Ring It says "Power of Soul", probably a leftover elemental.
87 57 Holy Ring
88 58 Demon Ring
89 59 Goat Doll
90 5A Talisman
91 5B Mind Gem
92 5C Force Unit
93 5D Holy Grail
94 5E Pouch
95 5F Wind Vase
96 60 Orb Of Power
97 61 Orb Of Life
98 62 Wise Slate
99 63 Mystic Slate
100 64 Missanga
101 65 Amulet
102 66 Sheriff Star
103 67 Does nothing.
104 68 Does nothing.
105 69 Does nothing.
106 6A Buckler
107 6B Round Shield
108 6C Reflex
109 6D Metal Shield
110 6E Power Boost
111 6F Does nothing.
112 70 Hide Glove
113 71 Hand Guard
114 72 Gauntlet
115 73 Boom Getter
116 74 Side Blade Unused Jack's left hand item. Increases ATP.
117 75 Chris Knife Unused Jack's left hand item. Increases ATP.
118 76 Blade Crash Unused Jack's left hand item. Increases ATP.
119 77 Reverse Edge Unused Jack's left hand item. Increases ATP.
120 78 Does nothing.
121 79 Mystic Word
122 7A Secret Book
123 7B Elder Scroll
124 7C Necronomicon
125 7D Holy Parasol
126 7E Does nothing.
127 7F Travel Vest
128 80 Hand Cloak
129 81 Armor Vest
130 82 Guard Jacket
131 83 Chain Cloak
132 84 Metal Jacket
133 85 Cross Cloak
134 86 Red Jacket
135 87 Warrior Vest
136 88 Battle Cloak
137 89 Assault Coat
138 8A Braver Vest
139 8B Old Cape
140 8C War Coat
141 8D Sun Poncho
142 8E Journey Coat
143 8F Survive Cape
144 90 Dusk Poncho
145 91 Blue Wind
146 92 Sioux Poncho
147 93 Prairie Coat
148 94 Dawn Poncho
149 95 Jolla Poncho
150 96 Jade Wilder
151 97 Breeze Cape
152 98 White Robe
153 99 Mist Blazer
154 9A Magus Robe
155 9B Protect Cape
156 9C Chic Bolero
157 9D Ruby Bische
158 9E Shining Cape
159 9F Mirage Coat
160 A0 Garnet Coat
161 A1 Filgaia Robe
162 A2 Pret-a-Porte
163 A3 Bnadanna
164 A4 Metal Band
165 A5 Head Gear
166 A6 Brass Band
167 A7 Hyper Gear
168 A8 Dead Heat
169 A9 Cowboy Hat
170 AA 10 Gal Hat
171 AB My Grand Hat
172 AC Lone Wolf
173 AD Sunbird Hat
174 AE Texas Number
175 AF Capuche
176 B0 Cute Ribbon
177 B1 Serenade
178 B2 Silver Band
179 B3 Blue Ribbon
180 B4 Ruby Tiara
181 B5 Earth Rune
182 B6 Water Rune
183 B7 Fire Rune
184 B8 Wind Rune
185 B9 Thunder Rune
186 BA Summit Rune
187 BB Flash Rune
188 BC Death Rune
189 BD Triton Rune
190 BE Saint Rune
191 BF Heavens Rune
192 C0 Ice Rune
193 C1 Chrono Rune
194 C2 Star Rune
195 C3 Sword Rune
196 C4 Castle Rune
197 C5 Life Rune
198 C6 Hades Rune
199 C7 Love Rune
200 C8 Courage Rune
201 C9 Hope Rune
202 CA Does nothing.
203 CB Does nothing.
204 CC Does nothing.
205 CD Does nothing.
206 CE Does nothing.
207 CF Does nothing.
208 D0 Does nothing.
209 D1 Does nothing.
210 D2 Does nothing.
211 D3 Does nothing.
212 D4 Does nothing.
213 D5 Does nothing.
214 D6 Does nothing.
215 D7 Does nothing.
216 D8 Does nothing.
217 D9 Does nothing.
218 DA Does nothing.
219 DB Does nothing.
220 DC Does nothing.
221 DD Does nothing.
222 DE Holy Berry
223 DF Kizim Fire
224 E0 Crystal Blade
225 E1 Bracelet
226 E2 Blue Virtue
227 E3 Red Malice
228 E4 Herb Arnica
229 E5 Rune Drive
230 E6 Dragon Idol
231 E7 Lion Idol
232 E8 Goddess Idol
233 E9 Metal Bird
234 EA Frog Badge
235 EB Fish Badge
236 EC Key Plate
237 ED Holy Medal
238 EE Gemini Circuit
239 EF Gemini Circuit
240 F0 Small FLower
241 F1 Jewel
242 F2 Ocarina This summons Asgard regardless of your state, which can lead to sequence breaking.
243 F3 Wind-Up Key
244 F4 Spirit Key
245 F5 Eye
246 F6 Wings
247 F7 Arms
248 F8 Eye
249 F9 Saber Fang
250 FA Secret Tool
251 FB Dispellado
252 FC Does nothing.
253 FD Does nothing.
254 FE Does nothing.
255 FF (Nothing)

Rudy Codes

Name Gameshark Size Remark
Rudy EXP 90133E0C 4 byte
Arm 01 Type 3013414C 1 byte Arm modifier. Refer to the Arms IDs.
Arm 01 ATP 3013414D 1 byte Normal max value is 7. The ATP value follows a cycle that correspond to other arm type (e.g. 8 is Prism Ray attack at 0 value). Any multiplications by 8, then reduced by 1 (e.g. 7, 15, 23, 31, etc) are guaranteed to have highest ATP number of the cycle.
Arm 01 HIT 3013414E 1 byte Normal max value is 7. Each value increases accuracy by 2%.
Arm 01 Max Bullet 3013414F 1 byte Normal max value is 7. Each value increases maximum bullet by 1.
Arm 01 Bullet 30134150 1 byte The remaining bullet of the arm. The Arm Type #2 starts +2 from here.
Arm 01 Unknown 30134151 1 byte An unknown value. It's always 0
Arm 02 Type 30134152 1 byte
Arm 02 ATP 30134153 1 byte
Arm 02 HIT 30134154 1 byte
Arm 02 Max Bullet 30134155 1 byte
Arm 02 Bullet 30134156 1 byte
Arm 02 Unknown 30134157 1 byte
Arm 03 Type 30134158 1 byte
Arm 03 ATP 30134159 1 byte
Arm 03 HIT 3013415A 1 byte
Arm 03 Max Bullet 3013415B 1 byte
Arm 03 Bullet 3013415C 1 byte
Arm 03 Unknown 3013415D 1 byte
Arm 04 Type 3013415E 1 byte
Arm 04 ATP 3013415F 1 byte
Arm 04 HIT 30134160 1 byte
Arm 04 Max Bullet 30134161 1 byte
Arm 04 Bullet 30134162 1 byte
Arm 04 Unknown 30134163 1 byte
Arm 05 Type 30134164 1 byte
Arm 05 ATP 30134165 1 byte
Arm 05 HIT 30134166 1 byte
Arm 05 Max Bullet 30134167 1 byte
Arm 05 Bullet 30134168 1 byte
Arm 05 Unknown 30134169 1 byte
Arm 06 Type 3013416A 1 byte
Arm 06 ATP 3013416B 1 byte
Arm 06 HIT 3013416C 1 byte
Arm 06 Max Bullet 3013416D 1 byte
Arm 06 Bullet 3013416E 1 byte
Arm 06 Unknown 3013416F 1 byte
Arm 07 Type 30134170 1 byte
Arm 07 ATP 30134171 1 byte
Arm 07 HIT 30134172 1 byte
Arm 07 Max Bullet 30134173 1 byte
Arm 07 Bullet 30134174 1 byte
Arm 07 Unknown 30134175 1 byte
Arm 08 Type 30134176 1 byte
Arm 08 ATP 30134177 1 byte
Arm 08 HIT 30134178 1 byte
Arm 08 Max Bullet 30134179 1 byte
Arm 08 Bullet 3013417A 1 byte
Arm 08 Unknown 3013417B 1 byte

Arms Digits

Dec Hex Arm Name Remark
0 0 Hand Cannon
1 1 Prism Ray
2 2 Rocket Launcher This skill spreads damage over multiple target. On a single target, it's powerful.
3 3 Twin Orbs Damage depends on number of hits, which likely depends on luck.
4 4 Bazooka Worth to note that this attack does fire damage. With maxed power, it's very effective against Riversider.
5 5 Phaser
6 6 Wild Bunch
7 7 Arch Smash
255 FF Nothing

Jack Codes

Name Gameshark Size Remark
Jack EXP 90133E40 4 byte
Fast Draw 01 Type 3013417C 1 byte Fast draw modifier. You can use this to replace every "????" skill with the Fast Draw.
Fast Draw 01 MP 3013417D 1 byte This is the required MP of the Fast Draw. Minimum normal amount is 1.
Fast Draw 02 Type 3013417E 1 byte
Fast Draw 02 MP 3013417F 1 byte
Fast Draw 03 Type 30134180 1 byte
Fast Draw 03 MP 30134181 1 byte
Fast Draw 04 Type 30134182 1 byte
Fast Draw 04 MP 30134183 1 byte
Fast Draw 05 Type 30134184 1 byte
Fast Draw 05 MP 30134185 1 byte
Fast Draw 06 Type 30134186 1 byte
Fast Draw 06 MP 30134187 1 byte
Fast Draw 07 Type 30134188 1 byte
Fast Draw 07 MP 30134189 1 byte
Fast Draw 08 Type 3013418A 1 byte
Fast Draw 08 MP 3013418B 1 byte
Fast Draw 09 Type 3013418C 1 byte
Fast Draw 09 MP 3013418D 1 byte
Fast Draw 10 Type 3013418E 1 byte
Fast Draw 10 MP 3013418F 1 byte
Fast Draw 11 Type 30134190 1 byte
Fast Draw 11 MP 30134191 1 byte
Fast Draw 02 Type 30134192 1 byte
Fast Draw 02 MP 30134193 1 byte
Fast Draw 13 Type 30134194 1 byte
Fast Draw 13 MP 30134195 1 byte
Fast Draw 14 Type 30134196 1 byte
Fast Draw 14 MP 30134197 1 byte
Fast Draw 15 Type 30134198 1 byte
Fast Draw 15 MP 30134199 1 byte
Fast Draw 16 Type 3013419A 1 byte The last slot for Fast Draw modifier.
Fast Draw 16 MP 3013419B 1 byte The last slot for Fast Draw MP.

Fast Draw Digits

Dec Hex Fast Draw Name ATP Remark
0 0 Psycho Crack 110
1 1 Sonic Buster 60
2 2 Meteor Dive 190 Does best damage until Magnum Fang, or if you want to gamble with Slash Rave.
3 3 Trickster 50
4 4 Heal Blade Recovers 50% of Max HP and cures all status effect.
5 5 Divide Shot This attack cuts enemy HP by half, and surprisingly effective on Arena enemies. Use with damage limit code for greater effect.
6 6 Blast Charge 180 This is a bit weaker than Meteor Dive, but comes with an AoE effect, roughly 20% of physical attack.
7 7 Slash Rave 250 The damage changes every time, which depends on your luck.
8 8 Soul Breaker
9 9 Guilty Blade 180
10 A Magnum Fang 320 Compared to regular attack, this skill has the best damage.
11 B Shadow Bind 480 Use Shadow Bind on paralyzed enemy to properly use Dark Sweep. Dark Sweep is more powerful than Magnum Fang, but the requirement it needs diminish its potential.
12 C Phazer Zapp 240 This attack changes element based on the equipped elemental ring. With weakness taken account, this can be more effective than Magnum Fang.
13 D Cosmic Nova 200
14 E Void
15 F Trump Card Damage depends on your current HP, roughly 1.2 times.
16 10 ???? Psycho Crack hint
17 11 ???? Sonic Buster hint
18 12 ???? Meteor Dive hint
19 13 ???? Trickster hint
20 14 ???? Heal Blade hint
21 15 ???? Divide Shot hint
22 16 ???? Blast Charge hint
23 17 ???? Slash Rave hint
24 18 ???? Soul Breaker hint
25 19 ???? Guilty Blade hint
26 1A ???? Magnum Fang hint
27 1B ???? Shadow Bind hint
28 1C ???? Phazer Zapp hint
29 1D ???? Cosmic Nova hint
30 1E ???? Void hint
31 1F ???? Trump Card hint
32 20 Dark Sweep Not the real Dark Sweep. This is a placeholder skill when you mastered Psycho Crack, which does not happen in the game. Starting from this digit, all skills behave like "????" skills cycle from Psycho Crack, to Trump Card.
255 FF Nothing
ATP are just estimation, and might not be completely accurate, but it gives an estimation on how strong the skill is. ATPs are estimated using full force Jack doing the skill 10 times and averaged, then compared to his normal attack on same condition. All tested on the same enemy.

Cecilia Codes

Name Gameshark Size Remark
Cecilia EXP 90133E74 4 byte
Crest Magic 01 3013419C 1 byte The first slot of Cecilia's Crest Magic. Each slot differ by +1.
Crest Magic 02 3013419D 1 byte
Crest Magic 03 3013419E 1 byte
Crest Magic 04 3013419F 1 byte
Crest Magic 05 301341A0 1 byte
Crest Magic 06 301341A1 1 byte
Crest Magic 07 301341A2 1 byte
Crest Magic 08 301341A3 1 byte
Crest Magic 09 301341A4 1 byte
Crest Magic 10 301341A5 1 byte
Crest Magic 11 301341A6 1 byte
Crest Magic 12 301341A7 1 byte
Crest Magic 13 301341A8 1 byte
Crest Magic 14 301341A9 1 byte
Crest Magic 15 301341AA 1 byte
Crest Magic 16 301341AB 1 byte
Crest Magic 17 301341AC 1 byte
Crest Magic 18 301341AD 1 byte
Crest Magic 19 301341AE 1 byte
Crest Magic 20 301341AF 1 byte
Crest Magic 21 301341B0 1 byte
Crest Magic 22 301341B1 1 byte
Crest Magic 23 301341B2 1 byte
Crest Magic 24 301341B3 1 byte
Crest Magic 25 301341B4 1 byte
Crest Magic 26 301341B5 1 byte
Crest Magic 27 301341B6 1 byte
Crest Magic 28 301341B7 1 byte
Crest Magic 29 301341B8 1 byte
Crest Magic 30 301341B9 1 byte
Crest Magic 31 301341BA 1 byte
Crest Magic 32 301341BB 1 byte
Crest Magic 33 301341BC 1 byte
Crest Magic 34 301341BD 1 byte
Crest Magic 35 301341BE 1 byte
Crest Magic 36 301341BF 1 byte
Crest Magic 37 301341C0 1 byte
Crest Magic 38 301341C1 1 byte
Crest Magic 39 301341C2 1 byte
Crest Magic 40 301341C3 1 byte
Crest Magic 41 301341C4 1 byte
Crest Magic 42 301341C5 1 byte
Crest Magic 43 301341C6 1 byte
Crest Magic 44 301341C7 1 byte
Crest Magic 45 301341C8 1 byte
Crest Magic 46 301341C9 1 byte
Crest Magic 47 301341CA 1 byte
Crest Magic 48 301341CB 1 byte
Crest Magic 49 301341CC 1 byte
Crest Magic 50 301341CD 1 byte
Crest Magic 51 301341CE 1 byte
Crest Magic 52 301341CF 1 byte
Crest Magic 53 301341D0 1 byte
Crest Magic 54 301341D1 1 byte
Crest Magic 55 301341D2 1 byte
Crest Magic 56 301341D3 1 byte
Crest Magic 57 301341D4 1 byte
Crest Magic 58 301341D5 1 byte
Crest Magic 59 301341D6 1 byte
Crest Magic 60 301341D7 1 byte
Crest Magic 61 301341D8 1 byte
Crest Magic 62 301341D9 1 byte
Crest Magic 63 301341DA 1 byte
Crest Magic 64 301341DB 1 byte The last slot of Cecilia's Crest Magic.

Crest Magic Digits

Dec Hex Crest Name ATP Remark
0 0 Shield
1 1 Protect
2 2 Suction
3 3 Hide
4 4 Revive
5 5 Heal
6 6 Awaken
7 7 Field
8 8 Curse
9 9 Dark Blow
10 A Light Blow
11 B Rage
12 C Reflect
13 D Air Screen
14 E Escape
15 F Quick
16 10 Break 310
17 11 Armor Down
18 12 Slow Down
19 13 Sleep
20 14 Analyze
21 15 Freeze 310
22 16 Dispell
23 17 Prison
24 18 Flash
25 19 Blast 210
26 1A Flame 310
27 1B Confusion
28 1C Valkyrie 690 This skill spreads damage over multiple target. On a single target, it's quite powerful.
29 1D Spark 210
30 1E Silence
31 1F Vortex 310
32 20 Hi-Shield
33 21 Life Guard
34 22 Hyper
35 23 Invisible
36 24 Hi-Revive
37 25 Hi-Heal
38 26 Remedy
39 27 Restore
40 28 Counter Up
41 29 Anti Magic
42 2A Bomb
43 2B Soul Guard
44 2C Hi-Reflect
45 2D Lock State
46 2E Dummy Doll
47 2F Teleport
48 30 Hi-Break 710
49 31 Saint 1240
50 32 Eraser Removes enemy's elemental resistance and reduce their weakness.
51 33 Life Drain Damage depends on the lost HP of caster.
52 34 Banish
53 35 Hi-Freeze 710
54 36 Randomizer
55 37 Hi-Prison
56 38 Rainbow 1070
57 39 Hi-Blast 610
58 3A Hi-Flame 710
59 3B Darkness 1240
60 3C MP Drain
61 3D Hi-Spark 610
62 3E Lucky Shot 100 Killing enemy with this will raise their drop rate significantly.
63 3F Hi-Vortex 710
64 40 Gaia Crash 2740 Massive earth to all
65 41 Inferno 2740 Massive fire to all
66 42 Keen Silf 2740 Massive wind to all
67 43 Ice Needle 2740 Massive ice to all
68 44 Plasma 2740 Massive lightning to all
69 45 Glow Blast 2740 Massive light to all
70 46 Dark Ray 2740 Massive darkness to all
71 47 Regenerate Full HP + Revive to all
72 48 Grand Bomb Does nothing
73 49 Grand Sol Does nothing
74 4A Blade Gale Does nothing
75 4B Genocide Does nothing
76 4C Bolt Break Does nothing
77 4D The End Does nothing
78 4E Cold Task Does nothing
79 4F Super Hero Does nothing
80 50 Shot-like special effect (used by some enemies). Regular damage
81 51 Anger All ability +10% to all
82 52 Hi-Screen Parry rate +25% to all
83 53 Hi-Dispell Dispell to all
84 54 Chaos Confusion to all
85 55 Mute Silence to all
86 56 Hyper Plus Attack +100% to all
87 57 Hi-Remedy Moderate HP restore to all
88 58 Hi-Restore Restore status to all
89 59 Hi-Counter Up Counter +25% to all
90 5A Soul Shield Needs extensive testing, probably a high level Life Guard
91 5B Hi-Saint 10340 Ludicrous light damage to all
92 5C Hi-Dark 10340 Ludicrous dark damage to all
93 5D Hi-Rainbow 1870 Massive elemental damage to all
94 5E Hi-Vanish Banish to all. Seems there's an inconsistent translation
95 5F Best Shot 1240 Greater damage lucky shot to all. When enemies are killed with this, items are guaranteed to drop.
96 60 Mega Break 7470 Ludicrous earth damage to all
97 61 Blizzard 7470 Ludicrous ice damage to all
98 62 Mega Flame 7470 Ludicrous fire damage to all
99 63 Twister 7470 Ludicrous wind damage to all
100 64 Poison Unusable in battle, unknown effect
101 65 Nullify Unusable in battle, unknown effect
102 66 Sleep Unusable in battle, unknown effect
103 67 Confusion Unusable in battle, unknown effect
104 68 Amnesia Unusable in battle, unknown effect
105 69 Disease Unusable in battle, unknown effect
106 6A Silence Unusable in battle, unknown effect
107 6B Bad Omen Unusable in battle, unknown effect
108 6C Heavy Unusable in battle, unknown effect
109 6D Senseless Unusable in battle, unknown effect
255 FF Nothing
ATP are just estimation, and might not be completely accurate, but it gives an estimation on how strong the skill is. ATPs are estimated using full force Cecilia doing the skill 10 times and averaged, then compared to her SOR, which at the time, was 39. For example, Lucky Shot, averages at 39 damage, which is 100% of Cecilia's SOR, thus 100 ATP. Something with absurd ATP like Hi-Saint, averages at 4032 damage.
Digits other than listed have no name, many have massive MP usage (>100), and crashes the game.

The Heal Berry 255 Item Trick

You probably already know how this trick is performed. If you wonder how does it work, I'll explain it here.

Requirements

  • You need to have 3 party members.
  • You only have 1 item that you want to duplicate.
  • You have 2 or more consumable item (Heal Berry preferred due to its abundance).

Steps

  • Order first character use Heal Berry.
  • Order second character use Heal Berry.
  • Order third character to swap heal berry with the item you want to duplicate, and then Defend.
  • Let the battle commence.
  • The item swapped with Heal Berry will now be 255.

What happened?

Let's say that the Heal Berry is in slot 1, and the item to be duplicated, Ambrosia, is in slot 2. Due to requirement, there's only 1 Ambrosia.

  • Order first character to use Heal Berry (Slot 1): This orders the game to use Heal Berry and reduce Item in slot 1 by 1. Note that the game was not ordered to use Item 1, the game was ordered to use the Heal Berry instead.
  • Order second character to use Heal Berry (Slot 1): This orders the game to use Heal Berry and reduce Item in slot 1 by 1.
  • Third character swap Heal Berry (Slot 1) With Ambrosia (Slot 2) and Defend: Different from previous two, this actually sort the item, not ordering just order the game to do it. Now Ambrosia is in Slot 1 and Heal Berry is in Slot 2.
  • Turn commence - Third Character: Third character defend. Defend, being a high priority move, goes first. Nothing changed.
  • Turn commence - First Character: First character uses Heal Berry as ordered, but reduces the item in slot 1, which is Ambrosia. Ambrosia is now 0. The game only reduce the amount, not clearing the Item Type itself, hence at this state, item slot 1 is occupied with 0 Ambrosia.
  • Turn commence - Second Character: Second character uses Heal Berry as ordered, but again reduces the item in slot 1, Since item slot 1 is occupied by 0 Ambrosia and the game only know how to reduce the amount using this mechanism, the item become -1 Ambrosia. This causes an overflow, and since item amount is Integer 1 byte, it converts the signed value (-1) to its unsigned value (255). Hence you get the 255 Ambrosias.

What if the target duplicated item is more than 1?

  • Let's say you have 2 Ambrosias and perform this trick. At the end of battle, you'll have 0 Ambrosia.
  • You can redo the trick by swapping Heal Berry with the empty slot where the Ambrosia was and end with 254 item.